^a${value} Second(s) Recharge | 8 |
${value} Energy Cost | 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78 81 84 87 |
Launches ${value} Projectile(s) | 1 |
${value} Vitality Damage | min: [15.0, 19.0, 23.0, 27.0, 31.0, 35.0, 39.0, 43.0, 47.0, 51.0] max: [25.0, 30.0, 35.0, 40.0, 45.0, 50.0, 55.0, 60.0, 65.0, 70.0] |
${value}% Reduction to Enemy's Health | min: [5.0, 7.0, 9.0, 11.0, 13.0, 15.0, 17.0, 19.0, 21.0, 23.0] |
+${value}% Movement Speed | 300 |
MaxLevel | 6 |
UltimateLevel | 10 |